Conway's Game of Life


See what kind of cool patterns you can create!

Instructions:
  • Click on an empty square to add an organism.
  • Click on an organism to remove it.
  • Click "Go One Generation" to run the rules of life once.
  • Use the other controls to automatically run through the game.
  • The rules of the game are below.
Controls:
Go One Generation
Start
Speed:
Randomize
Clear

Legend:
Live organism
Just born organism
Just killed organism

Rules of the game of life (from the Life article on Wikipedia):



The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbours, which are the cells that are directly horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:

  1. Any live cell with fewer than two live neighbours dies, as if by loneliness.
  2. Any live cell with more than three live neighbours dies, as if by overcrowding.
  3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
  4. Any dead cell with exactly three live neighbours comes to life.

The initial pattern constitutes the 'seed' of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed — births and deaths happen simultaneously, and the discrete moment at which this happens is sometimes called a tick. (In other words, each generation is a pure function of the one before.) The rules continue to be applied repeatedly to create further generations.

We've updated to a new editor!
page IconNew Word Game folder_page IconOpen Existing bullet_go IconLaunch Super Word Games Creator 8!

Looking for our Classic Editor and Word Games?
Make Classic Bingo Cards | Crosswords | Flashcards | Word Scrambles | Word Searches
Browse Classic Bingo Cards | Crosswords | Flashcards | Word Scrambles | Word Searches
Brenden, a cute kid, with a mixing bowl - the eduBakery logo Got Feedback? Send an Email to Steve License Agreement | Privacy Policy | Site Map | Login | Create an Account | ©2008-2013 Steve Bushman